Followers offer free education for all who are willing to learn, as part of their philosophy. They will still engage in nearby combat, however. Place the .esp files in your Fallout New Vegas/Data directory. The purpose of this project was to add back into Fallout 2 all the missing content (locations, NPCs, items, etc. This expansion attempted to stay true to what made Falloutgreat and thus the new content was going to be a reality of what the original developers wanted. General rules The player can recruit a total of 3 followers with a full-size Ranger squad, more if it is undermanned. Orders the companion to leave the party, and return to their original location in the game world. Dec 4, 2014 @ 2:04pm I can't find my companions My character had sex with Mrs Bishop, this caused the game to transport me to her room, but when that happened, Vic, Cassidy and Sulik disappeared, and I … 417. Like permanent companions, there are a few conditions that must be met to have temporary companions recruited. For companions in other Fallout games, please see "Companion." Alternatively, the companion can pick up weapons found on the ground. Fallout Wiki is a FANDOM Games Community. energy weapons necessary? Some NPCs can join regardless of the party limit. Their locations are listed next to their names. Most have a Karma requirement that must be met if the player wishes to enlist that companion … Fallout 2 The party limit in Fallout 2 is To make up for this, Dogmeat can level up 6 times and become the best dog in the game bar none. * Katja uses a leather jacket sprite, despite her armor. For the human companions, the options are shown as follows: Draw your best weapon next time we go into battle. Fallout 2; Best Companions? The possible conditions that must be met for each companion are listed below their names. For each possible companion, there's a line controlling how often they get a level up. ° Includes Knife, Throwing knife, Combat knife, and Ripper. There are also temp followers which can be turned into pretty much complete followers by starting their quest and then not finishing it and using setplayerteammate 1 to trade with them travis is an example of that currently I have 3 followers let me know of any other temp follower quests i would totally be interested! You can have a part of size: (Your current Charisma)/2 rounded down. This page lists all companions in Fallout 2. Restoration Project version 2.3.3. From left to right: Rex, Rose of Sharon Cassidy, Raul (Vaquero outfit), Lily, Boone (assault … 1 Permanent companions 1.1 Companion controls 1.2 Statistics 2 Temporary companions 2.1 Companion controls 2.2 Statistics 3 Notes Permanent companions require a few requisites to be met in order for them to join the player's party. There is no limit to the number of followers the player character can have in Fallout, other than by the total number of available followers in the game. Fallout 76 Wastelanders is here and along with the return of human NPCs, it allows you to recruit companions. His initial stats were good… in Fallout. Stealth Suit Mk II. Lacking the option to manage companions' inventory, other methods must be used: Companions stick with whatever armor they were wearing when recruited, thus surplus armor can be sold. You can also collect temp followers by not completing their quest and then you can replace them too with any npc. Since SPECIAL imposes a cap of 10 on all stats, the Chosen One can have at most five regular companions. User Info: Jabrone45. For a few non-player character's, there is more than one possible way to have them join your party. These memories of an adventurer's life include scars from a 2203 knifing and old wounds from shootings in 2195, 2199, and 2201. Overall, the same rules are carried over from Fallout 3, as the Courier can have only one humanoid companion and one "animal" companion, the latter referring to Rex and ED-E. Usually, these are unwanted or temporary companions. https://fallout.fandom.com/wiki/Fallout_companions?oldid=3140573. I can only have up to 3 companions at a time per charisma, so I'm wondering who are the best people to have on your team. Ergo, a character with CH 9 can have four followers. They will appear outside the Cathedral after talking to, These will appear on the maps after having. I managed to complete F1 without followers (apart from two fights) because I prefer it that way. All base game followers and the DLC ones use default dialogues, rest: 20 normal misc followers, 10 robots and 5 animals use a custom menu to manage. This means that in Fallout, the controls are rudimentary, at best. They also offer medical support and other aid to those in need, both at hubs and by direct action. Add one if you have Magnetic Personality. Fallout 2 - followers? All you have to do is type in the console (setconsolescopequest followers) without the backets then select any npc in the console and type (forcerefintoalias companion) and for the second one type (forcerefintoalias dogmeatcompanion) essentially anyone can be a follower. The content is not described in full detail on this page. Recruit anyone as follower, now with a handy menu, have up to 52 followers supported at once. Can anyone provide suggestions on which companions are the best for certain character styles, or for certain points in the game? Additionally, these followers cannot be dismissed in the traditional way, as elaborated below. Maximum Followers; The maximum number of creatures allowed to follow a player at any given time is 6. For details, please see the respective articles. Around a dozen companions will appear in Fallout 4. TKDBoy1889 8 years ago #1. Captain. Set essential/non essential, limited/unlimited ammo, following distance, add map markers to followers. However, they may be gifted with a better weapon (and ammunition, for guns), then the NPC will make use of that weapon instead. Combat controls dialogue box Once an non … According to the Nearly Ultimate Fallout 2 guide, the best three companions are Sulik, Vic, and Cassidy. ), that were pulled or left unfinished in the original game, as well as fix some bugs where possible. Please help! I just completed F1 and I'm about to start F2. Handy the Robot, new characters like Piper, Preston Garvey, Discussion in 'Fallout General Modding' started by lvhoang1, Mar 6, 2014. The base game has 13 companions; four more are available with the Automatron, Far Harbor, and Nuka-Worldadd-ons. Todd Howard on Dogmeat & other companions. Take your favorite fandoms with you and never miss a beat. The New Vegas medical clinic run b… The upper limit is 7 party members. Background. For a few NPCs, there is more than one possible way to have them join. The Mk II Stealth Suit is not technically a companion, but its built-in AI was an … Some of the items with the "Use on" label when placed in the interface slots, when used on an NPC, will be placed in their inventory if the item lacks any applicable effect to that NPC, e.g. The number of NPCs following a character at a given time is usually referred to as the "party count.". They still count towards party count (i.e., with them, it may go above the party limit) and prevent recruiting regular companions until there's room. Fallout 2; How do companions level up ? The main difference from Fallout 3 is companions cannot die when playing in Casual mode, instead companions can be only rendered unconscious with the exception of story branches that lead to a companion's death such as having a companion getting hostile and then killing them or leaving any companion in the hidden Valley bunker if the player decides to blow up the bunker. Something that's been bothering me for a while. 1 Permanent companions 1.1 Companion controls 1.2 Statistics 2 Temporary companions 2.1 Companion controls 2.2 Statistics 3 Notes Permanent companions require that a few requisites be met in order for them to join the player character's party. I give sulik power armor or a super sledge and he doesnt equip them when i tell him to. In Fallout 4, only one companion can follow the Sole Survivor at a time.[1]. Additionally, companions can be romanced if … Fallout 2 Restoration Project Dec 4 2019 Released 2008 Role Playing . Fallout 2 - Unlimited Companions mod for RP 2.3.2? For a few NPCs, there is more than one possible way to have them join. Despite how much there is to do in Fallout 2, parts of the game always felt incomplete or rushed. An old man with deep wrinkles, John Cassidy is a veteran of the worst places of the wastelands and has the scars to show for it. If you are planning to have a large number of companions (>4), it is recommended you also enable the optional add-on that raises that limit to 12; INSTALLATION INSTRUCTIONS. For details, please see the respective articles. Fallout 2; Companions aren't equipping armor/weapons. In that folder is a file called party.txt. Unlike Fallout 2, in Fallout 1 you can have as much companions you like, regardless of your charisma or Karma. Things have moved on since then, and characters are stronger on average in Fallout 2 so he lags a bit behind. The exceptions are as follows: Aside from glitches and modifications, the Lone Wanderer can only have one permanent companion, as well as Dogmeat, as company. Thanks, @burn Page 1 of 3 1 2 3 Next > lvhoang1 First time out of the vault. For Fallout 2 on the PC, a GameFAQs Q&A question titled "Can you change Companions??? Permanent companions require that a few requisites be met in order for them to join the player character's party. After passing one week of in-game time, the Vault Dweller must return to Shady Sands and initiate the quest. Ian, Tycho, Katja and the beloved Dogmeat. 1 Permanent companions 1.1 XP 1.2 Combat 1.3 Statistics 1.4 Firing permanent companions 2 Temporary companions 2.1 Operation: Anchorage only 2.2 Mothership Zeta only 3 Notes All 8 Fallout 3 companions There are 8 permanent companions available to the player in Fallout 3. If a companion is told to leave, they will stay at that exact point for the rest of the game. Tandi and the aforementioned invaders have no means of control in their companion forms, similar to Dogmeat: instead of having a dialogue menu, they only yield floating text, ex. KegIuneq 10 years ago #1. Fallout Wiki is a FANDOM Games Community. Unlike Fallout 2 there is no "Combat Control" menu added to the Pip-Boy interface. 56. In the first Fallout there are four permanent companions. Jun 20, 2011. All recruits have a chance to go rogue (ignore orders in combat), lowered by the Leadership skill. For Fallout 2 on the PC, a GameFAQs message board topic titled "Quick question about dismissing companions". The content is not described in full detail on this page. Vic isn't dealing much damage with the Sniper Rifle and Cassidy doesn't seem to use that Pancor that well. 1 Base game 1.1 List 1.2 Temporary followers 1.3 Cut followers 2 Dead Money 3 Honest Hearts 4 Old World Blues 5 Lonesome Road 6 Overview 6.1 Nerve 6.2 Weapons 6.2.1 Armor 7 Behind the scenes 8 Bugs 8.1 Fixed bugs (Patch 1.2.0.31x) All eight permanent companions in Fallout: New Vegas. This is the most well-known Fallout 2 mod by a landslide. Fallout 2 > General Discussions > Topic Details. ". Killap's Fallout 2 Restoration Project - Version 2.3.3 The purpose of this project is to add back into Fallout 2 all the missing content (locations, NPCs, quests, items, etc) that were pulled or left unfinished in the original game. Fallout 2 - Unlimited Companions mod for RP 2.3.2? Under the SPECIAL system, player characters are limited to a certain number of non-player character (NPC) companions in their group. Tandi expresses her amazement of the world outside Shady Sands. Once an NPC becomes a companion, their dialogue menu changes to a list of tactical and combat-oriented options. An unlimited number of temporary type companions can be added in addition to Dogmeat and the permanent companion. Fallout 2 has a multitude of npc's to join your quest, but according to what I've read, not all of them are powerful or good enough to take through the whole game. User Info: TKDBoy1889. She will automatically join once she is freed from her jail cell. You can also get extra NPCs if they're forced on you (such as Miria), but at that point if you tell someone to leave, you cannot get them back without reducing your party size. However, in hardcore mode, normal rules of death apply with a few exceptions. Discussion in 'Fallout General Modding' started by lvhoang1, Mar 6, 2014. Discussion in 'Fallout RPG Gameplay & Tech' started by ianpwilliams, Jul 6, 2015. ianpwilliams First time out of the vault. Their location is next to their names, while the requirements are listed below their names. Open the file in a plain text editor (Notedpad, Notepad +, etc). I am fully aware of how to give my companions items and tell them how to use them, but the problem is that they just dont equip them. Jabrone45 7 years ago #1. There are no controls whatsoever for Dogmeat. Every member is asked – not ordered – to help those in need when the opportunity arises. 8. This restriction is called the Party Limit. Jun 5, 2015. Jun 10, 2013. Along with the familiar Dogmeat the Dog and Mr. I've been thinking about switching Vic and possibly Cassidy for two new NPCs. Wherever you have Fallout 2 installed, find the folder Fallout2/data/data. All of them except for Dogmeat will react to the player's decisions with either approval or disapproval. For an overview of Fallout 2 content, please refer to "Portal:Fallout 2." The Restoration Project aims to add content back that was cut… Reaching maximum affinity with them unlocks a special perk that will boost the player's performance. Total Conversions ; By AK 85 At first, this does not seem to do anything, because the companions originally only carry their default weapon. Page 2 of 3 < Prev 1 2 3 Next > Drobovik Vault Archivarius Modder. 1 Overview 2 List of companions and companion perks 3 Behind the scenes There are 13 companions available to the player in Fallout 4. If this issue is really bothering you, just change the formula to your liking. 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